![]() ![]() LOBBY ROOM: The Lobby Room is the first room you spawn in when joining/ opening the world and the central hub for the whole map. Again, this is just meant to improve the experience. Now, zombies can climb over the fence into that area from the outside, but players cannot. ![]() An example is how the area where power is used to only have 1 barrier. This doesn't change the map layout or add new areas in any way it just allows for more action within the map. On a side note, I added some new ways for zombies to enter the map. It includes buyable areas, buyable wall weapons and equipment, a working and movable “Mystery Box”, a working power system, buyable perks, working electric traps, teleporters, Pack a Punch, Hellhounds, a “revive/respawn” system, a lobby spawn room to ready up before the start of a game, and a few small Easter Eggs similar to the ones from the original map! Play alone or with friends to combat the undead. This is a “recreation” of the classic COD zombies experience: Der Riese, the fourth zombies map ever in a Call of Duty. THIS IS JUST A PASSION PROJECT/SIDE PROJECT THAT I WANTED TO MAKE FROM THE GAME FRANCHISE THAT I LOVE SO MUCH (Call Of Duty) I IN NO WAY MAKE ANY MONEY/PROFIT FROM THIS PROJECT.
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